This is the story of a girl.
A quest she does not expect to survive,
a boy without a memory,
and a vague, ill-fated prophecy…
Crossing the wall for the first time in her life, Leila Edgewick finds a world where magic meets machine. Skyships, daguerreotypes, and automatons merge with the ‘earthdolven’ magic of the South, leaving her to question, “What is sorcery and what is science?”
Simultaneously, an unknown boy wakes up in the sunken hull of a decrepit cargo ship. Captured and mind-locked, the boy– dubbed “Sam” by the ship’s crew– must escape the infamous Bonesplitter and the dark schemes of one Captain Erastacus Oren.
When Leila and Sam’s paths finally cross, fate ties them together, sending them deep into the Ramble in search of the Wasteland Witches. Plagued by Sam’s erratic memory and Leila’s dubious rationale, they must outwit the Southland drudge hunters while taking on the dangers of the Ramble. Their friendship develops quickly, but as Leila’s quest unravels, Sam’s past is pieced together– and when Sam’s identity is finally revealed, Leila must face up to a bloody family secret that could rip their friendship apart…